Pawmoku

Pawmoku glossary

This glossary explains the words used on Pawmoku boards, in solving walkthroughs and in the daily team race. Start with tiles and lines, look up a deduction, or check what a team term means. Each definition stands on its own and links to a fuller explanation.

Tile

A tile is one square of the grid: empty, or holding a cat or a dog.

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Starting animal

A starting animal, also called a given, is a cat or dog already placed when a puzzle begins and locked in its tile.

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Row

A row is a horizontal line of tiles. Rows are numbered from the top, so row 1 is the top row.

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Column

A column is a vertical line of tiles. Columns are numbered from the left, so column 1 is the leftmost.

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Line

A line means either one row or one column of the board.

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Tally

A tally shows how many of each animal a line still needs, with a plus sign for too many and a tick for a complete valid line.

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Three's a crowd

Three's a crowd is the rule that forbids three matching animals in consecutive tiles across or down.

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Fair share

Fair share is the rule requiring half cats and half dogs in each row and column.

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Pair ends

Pair ends gives the other animal to an empty tile at either end of two matching animals side by side.

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Middle tile

Middle tile fills a one-tile gap between matching animals with their opposite.

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Full share

Full share fills a line's empty tiles with the other animal once one animal has its half of the line.

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Last spare

Last spare keeps a line's last needed animal of one kind out of any tile where it would force three of the other kind together.

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Shared finish

Shared finish settles a tile by finding the animal common to every valid completion of its line.

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Daily

The daily is the free puzzle shared by every player for their own local date.

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Journey

The Journey is the app's path of puzzles from 4x4 to 10x10, with up to three stars per level.

More about Journey

Team Cat

Team Cat is one of the two sides players choose for the daily race against Team Dog.

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Team Dog

Team Dog is the other side in the daily race. Only first-attempt solves with no hint and no check count for either team.

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Median

The median is the middle of a team's ordered solve times, used so that team size alone cannot win the day.

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Weekly crown

The team that wins more days from Monday to Sunday earns the weekly crown for the following week.

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Streak

A streak records consecutive daily play, with held streak freezes able to cover a missed day.

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Streak freeze

A streak freeze, bought with Treats, keeps a streak going over a missed day, as long as the player held it on that day.

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Treats

Treats buy hints, checks, streak freezes, past dailies, Journey energy refills, skins and themes; they never expire.

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Hint

A hint is bought with Treats; a solve using one never counts toward the team score or sets a best time.

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Check

A check is bought with Treats; a solve using one is excluded from the team score and cannot set a best time.

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